Hi all.
Any accessible solitaire, the card game, for Mac? I took a look at this.
https://www.accessibleresources.com/apps/solitaire
I have no idea how to work it and the help is non-existent, gives a 404, as does the home page. If anybody knows how to play this I'd appreciate some tips. I can't even move through all of the card stacks, let alone move cards around.
Any other card games would be cool too. I was playing Accessible Solitaire, which is for iOS but will run on Apple silicon, but it broke, if you try to go into the menu to start a new game or what have you it just brings up a table you can't actually access.
Comments
Not that I can think of
I can’t think of one. But that might be a fun project to create.
It might be.
If I knew of a cross-platform speech thingy for Python. Or I guess I could learn Swiftui and only code it for Mac. But I figure if I can build something cross platform, I may as well.
In fact, if I could hack something like PySol, it has thousands of games I think. That would be an interesting project because you'd get a ton of games out of it.
… I’m definitely thinking about it.
It’s definitely something I’m thinking about. I wouldn’t write it with python personally, I would use mini audio and sdl3 in c plus plus. I’m a huge gigantic not fan of piping speech through the screen reader so I would get human voices again
Re: Python, human voices.
I'm a fan of the screen reader because it's always working. Not that it can't have problems, naturally, but I've seen external voices have issues, e.g. crashes, not being able to adjust speed and the like, and so on.
I picked Python because I already know some and because PySol. PySol has at least hundreds of games, maybe more, including solitaire mahjong. So it already has the rules and such set up. You'd have to essentially make a new interface for it, e.g. moving around with arrows to review cards/tiles, a way to pick them up and put them down and the like, and you'd also need a way to get the cards/tiles vocalized.
But if you did that, you'd have bunches of games we don't normally get, we usually get about the same five or so games. I don't even like some of them, I have never understood spider solitaire, for instance. But they'd be there for whoever wanted them, and in theory you'd have a good mix of simpler and more complicated games.
I guess you could just extract the rules and build your own versions, there have got to be a bunch of similarities, e.g. once you figure out something like pyramid solitaire, the solitaire mahjong should work somewhat similarly. So it's not like you *need* to use Python, even if you wanted to start from PySol as a base. I just figure that's the least work. Also if you get a speech library, whatever you do should make it cross-platform, so you'd get it for Windows and Linux for free, essentially.
That’s fair.
Completely fair and valid arguments. I’m a big fan of the old style audio game, everything voiced by wav files of actual human speakers. That era is gone. But anyway, I was just gonna develop free cell because that’s my favourite version.