By Ken Downey, 26 November, 2013
Forum
iOS and iPadOS Gaming
Recently, Diana Hughes, who is with Psychic Bunny, the makers of Freeq, posted a wonderful article about the five things they learned while making the game accessible. The article is at http://www.gamasutra.com/blogs/DianaHughes/20131120/205346/5_Things_We_Learned_About_Developing_An_iOS_Game_for_Blind_Players.php I'm posting the entire article below because, mainly, four out of the five times I tried accessing the site I couldn't, and also because, as I said in the subject line, it's just FREEQING awesome..AppleVis Editor’s Note: the text of the blog post has been removed so as not to breach copyright.
Comments
wow
Moderator's note on copyright
Awesome!