I've been having this issue to, and I've been wondering how it is possible that it doesn't happen to every user, and the users it happens to have different models to, so it's not model related either.
As mentioned in the Applevis iOS 17 blog, changing the double-tap delay helps a bit, but not much.
So I experimented a bit and found the following.
I was able to almost get rid of the problem by slitely changing my gesture habits.
To Begin with, , I found that if you explore the screen first and focus on the item you want to click on, double tap always works. What doesn't always work is when you swipe to grab the item in question. Then the first hit of your double-tap takes you back to a place on the screen that could be random, or it could be exactly where your finger is, I don't really know.
What I tried to do was to be more staccato with my first tap. That is, to be as light as possible with my finger, a bit like a percussionist, trying to minimise the time that my finger touches the screen as much as possible. Musicians call that staccato.
I think that's changed with iOS 17. It seems that the iPhone has changed the way it distinguishes between a real tap and the first half of a double tap, and this seems to have something to do with the time it takes for your finger to leave the screen after it touches it, again nothing to do with the time between the two taps.
By reducing this first half of the time, I succeed at I would say 90%. That's not to say that Apple shouldn't change it back to the old way, I think it was more comfortable for everyone.
Any thoughts on this?