Submitted by TIconBLU on Monday, February 25, 2013.
iOS & iPadOS Gaming
I'm Ivan Venturi from TIconBLU, Italy. I produce videogames in Italy since 1987. Now I'm CEO of TICONBLU, and I'm writer-producer-director of the Inquisitor videogame project.
I would like to tell you about our videogame, The Inquisitor Audiogame Adventure, that is the blind and visual impaired accessible version of our videogame "Nicolas Eymerich Inquisitor", published in november 2012 in Italy. We will publish it worldwide in april with an international publisher.
Our game is an adventure game, playable on PC, MAC, iOS, by 'normal' users, and ALSO by blind users and visual impaired. We think that a videogame, medium full of 'interactivity', must use it in first for accessibility. It means for the developer maybe to spend some resource more, but doing this way, the game becomes accessible for a lot of people more.
We work since 2008 with Asphi Foundation (www.asphi.it - no profit italian leader in accessible media technology) and with our new friends of Universal Access (www.universalaccess.it), who helped us so much to make as better as possibile the audiogame version of our game. They helped us to improve the game at the best and to solve a lot of problems. Now the game is very very very good and unique. A videogame about a cruel inquisitor, based on the books of Nicolas Eymerich Inquisitor, by Valerio Evangelisti, published in all Europe and a lot of countries more (but not in US or UK). It is an adventure game for a 12+ audience, set in an era in which the Inquisition was at the height of its ferocity. Eymerich is called to investigate an obscure case, beyond heresy, that reveals a new face of Evil. He must tackle many arduous tasks. He must make many painful choices. He must take on terrible creatures. But his burning determination will overcome the Plague and his worst nightmares.
It was a very strong effort, at least, to produce the international audiogame version, because we had to dub thousands of words more. But our blind and visual impaired friends and users in Italy are very happy: if somebody of you can translate from italian, try to google 'Nicolas Eymerich Inquisitore non vedenti'... you will find what italian blind and visual impaired users think of it.
So, we decided to produce the international version of the audiogame!
Besides, The Inquisitor is the first videogame of history completely playable (also) in middleage latin language. ERGO VOS ESTIS NICOLAU EYMERICUS... GAUDIO PERSONALITER CONVENIRE!...
For now we published the Inquisitor Audiogame adventure in PC and MAC version: you can find it (with deep description of how it works) on
you can find also audio examples and a lot of other informations
Here you can find a general description of the game:
This is the facebook fan page:
Soon we will publish iOS (waiting for AppStore submission ok), then on MAC OS (and MACstore). But the MAC version is already available directly on the game website.
We decided to produce for worldwide market a audiogame-only version, avoiding using graphics, to make the game playable for blind and impaired users also on IPAD1, IPHONE3 and low-powered PCs, because normal version has very heavy graphic. Anyway, the version we will publish with international publisher will have also in-app for audiogame. But only in next months and not for IPAD1 and IPHONE3.
Producing The Inquisitor Audiogame Adventure was very heavy: we hope to gain the minimum revenues to reach breakeven, because we want absolutely to go forward on this track, producing a lot of accessible videogames! So help us, if you feel, to spread the word about the videogame.
Thank you for your attention. Please feel free to ask me anything or answer in this topic, now we are here on AppleVis!
And many many thanks to David Goodwin for his kindness.
Ivan Venturi, TICONBLU
post scriptum: Apologize for my rough english... *smile*