I have been playing around with Xcode for the last few months and have got pretty much most things working in order to create a basic iOS app. However, I have come across a baffling situation when trying to work with gesture recognisers using voice over in the iOS simulator.
I have created a single view iOS app and made the view full size so I only have a window with a view controller in it which fills the whole window. I then create a single finger single tap gesture recogniser which works correctly. When you run the app in the iOS simulator and perform the voice over gesture on the trackpad to tap an alert box appears informing you that you have tap the app. I then created a single finger swipe down gesture recogniser which should also pop up an alert box informing you that you have performed the gesture when you perform the voice over gesture on the trackpad. I am pretty shore that I have set up the swipe down gesture correctly but this gesture doesn’t work in the iOS simulator when I run the app. I have also tried creating other gestures in this app and they all fail to work apart from the tap gesture.
I could be completely wrong on this my feeling is pointing me towards this being a voice over issue which may sound a bit mad. I am thinking along the lines of voice over either being used differently in the iOS simulator or voice over not acting the same in the iOS simulator as it does on iOS hardware devices.
I am completely baffled with this and any opinions or help with this would be much appreciated.