Hi AppleVis community,
my name is Art and I'm the co-founder of Lyorah Studios, the developer behind "The Girl Who Sold the World" which is a extremely immersive, episodic audio adventure game with a unique story, puzzles and in future with item combination as we know it from point-and-click adventures.
TGWSTW is not accessible yet but we definitely want it to make playable by just listening to the audio and interacting with our protagonist Frances.
Please believe me, since the idea of making an audio adventure game came up in my head it was clear to me that we want to make it accessible to as many people as possible.
But we want to make it happen on the highest quality level possible. That, unfortunately, means that it's not done with just implementing a screen reader. We want you to have the same deep and immersive experience and hopefully an option to solve all puzzles successfully.
We are very sorry that we couldn't achieve this at launch, as the development of chapter one ate up our budget.
But we promise you that it is number one on our schedule and we start development as soon as possible.
We stated it officially in the iFanzine interview (which you can read here) and we keep our promise.
So, this topic is going to be the place where we communicate the development together, collect your ideas and listen to your feedback.
We call that game play experience EAR-MODE, because regardless of whether you have no sight or just don't want to look on the screen, you'll be able to focus completely on your "mental cinema" and immerse in the story even more.
We'll do our best to achieve this ambitious goal :)
UPDATE #1: firstname.lastname@example.org Please use the above email address if you want me to add you as a future tester or for any other contact or feedback as well. Thank you!
UPDATE #2: We've launched the TGWSTW community blog. You can find it here.